The reasons esports is developing so fast

From 1958 Tennis for two to today’s League of Legends and DOTA2, we must admit that esports is growing rapidly. It has affected every aspect of our lives unconsciously and has created a multitude of Esports stars. But you may be wondering: when was it revealed? How did it unexpectedly change? Here are the three reasons for this question.

1.Technology

Esports is a sports game conducted over the Internet and local area network, based on computer and video games. The development of information and technology and the improvement of network infrastructure lay the material foundation of Esports. Basic guarantee provided to Esports for the development of a platform of high-end computer applications. Increasingly popular Internet makes possible large, complicated and continuous online games. The conditions for a large number of players online at the same time are ripe enough to support such a large game. Information technology, network foundation and computer application platform have created excellent opportunities for Esports competition and broadcasting.

2. Trade

Undoubtedly, the rise of Esports is closely related to its commercial values. Esports have a magical power to attract audiences, especially young people. Furthermore, advertising is also a hidden business opportunity. For example, in-game advertising is very popular in the gaming industry for its refresh rate, novel format, and high relevancy. Esports is a dream platform for game factories to increase their brand popularity. For this reason, game producers spare no effort to support it. The organization and operation of this competition is restricted by the profits of the gaming industry. This type of restriction seems to have a negative impact, but it is actually beneficial for the conduct of Esports from a capital point of view.

3. Esports itself

In recent years, with the expansion of the Internet coverage area and the diversity of application platforms, playing online games has no restrictions on place and time. At the same time, the quality and quantity have improved considerably. The University has adhered to the demands and flexibility of the players. Interaction is very important for an electronic game, which is the key to being popular. At present, electronic games tend to pay much attention to the combination of virtuality and reality, which is to strengthen the interaction of electronic games. It attracts so many people because the players can treat themselves like the roles in the game and explore that virtual world and adventure on their own. It is the internal cause of the rapid development of Esports.

It is irreversible that Esports maintain this development momentum. We are playing it, discussing it and thinking about it. As a consequence of modern technology, it is also an opportunity to inspire the global economy and enrich lives.

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